

If, at any point, you make a mistake with the dialogue options, quickly quit the game to get back to the main menu and when you continue, you'll be back at the start of the current area for another try. I'll also put the important dialogue segments in bold and marked with *** so you know when to be extra careful. If you aren't, simply ignore the italicized text. I'll be outlining the entire game as if you were planning to catch every collectible along the way. I'm certain that the way I split these up works, so if you're worried about your plan, here's a suggestion:ġst = friendly: Matchmaker + New BeginningsĢnd = mean: I'm the Firestarter + You'd Just End Up Hating Each Otherģrd = silent: The Strong, Silent Type + Thicker Than Water Unlock this at the end of the silent playthrough. I'll outline more important details as we go through the story, but here are the achievements we're dealing with: This is the only case where you are forced to say something, but you'll still get the achievement.

Always pick the kindest dialogue options.In my opinion, it makes for the best story. Remember that you'll also need to pick which one will be your collectibles playthrough.įirst, you'll need a "friendly" playthrough. Some achievements are possible in multiple playthrough types and others are limited to only one of the three. Any way you divide them, you'll need three playthroughs to get them all. Now for how these characters fit into the three playthroughs you'll need to carry out.Ħ of the 13 achievements deal with how you play through the story as a whole.

She's bitter towards Alex for something I'll leave for you to find out. You'll only see him a a little bit toward the end of the story.Ĭlarissa was Michael's girlfriend. He more or less put this group and trip together. Alex's mom recently married Jonas's dad and this trip is the two teenagers' chance to get to know each other.
